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1. New way to "fix" redline - in Feedback/Requests [original thread]
Or the redline could be reworked in some large warhouse or make use of the tunnels in sone maps
- by Blade Masterson - at 2013.09.17 02:59:00
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2. Thornton, Ryan! AKA [CCP Blam] - in Feedback/Requests [original thread]
I'd like to report a malfunction with my missiles. It seems that the manufacture has used inadequate fuel in my missiles. This has caused them to suffer performance wise. Their range and force has been altered due to this manufacturing error. It a...
- by Blade Masterson - at 2013.08.22 23:23:00
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3. Let me Hack and Recal Enemy Vehicles - in Feedback/Requests [original thread]
+2 I say if someone can kill me without blowing up my Python I would rather them keep it for just being awsome
- by Blade Masterson - at 2013.08.22 12:36:00
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4. [proposition] Make maps larger - in Feedback/Requests [original thread]
Hunter Junko wrote: as i said before, just to push how far they can go with the ps3, but still i get your point, more space to play in=more people in at once. but it can also go to say... the larger the maps , the larger the distance in betwe...
- by Blade Masterson - at 2013.08.21 02:45:00
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5. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
Out strategize protos. I only have proto ar and I meanjust bairly. In most pub matches protos just whip it out and blast people no tactics or anything. Think smart and you won't need silly gear restrictions or infantry only matches
- by Blade Masterson - at 2013.08.21 02:41:00
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6. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
CLONE117 wrote: ok diff solution... add a gear restriction.... No just go and hang your head in shame
- by Blade Masterson - at 2013.08.21 02:12:00
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7. [Request] Vehicle exiting in its current state! - in Feedback/Requests [original thread]
+1 especially when closing the map as it ejects you upon closing
- by Blade Masterson - at 2013.08.20 15:57:00
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8. [Request] The Quadcopter - in Feedback/Requests [original thread]
Arirana wrote: Not sure if everyone here is trolling along with OP but the description of his suggestion is almost an exact match of an Assault Dropship. I'm really gonna be the only one to notice? lol? HE.KNOWS!!!!!!!!!!!! KILL HIM!!!!!!
- by Blade Masterson - at 2013.08.20 15:51:00
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9. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
Lazy Scumbag wrote: It was a mistake to award vehicle impact kills. Hint: Find the code that allows this madness, highlight, and delete. No because if you get hit by a jeep going 40mph you will die
- by Blade Masterson - at 2013.08.20 15:45:00
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10. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
Even though you are completely wrong I will get on your level. Would you assault an enemy base without tanks?
- by Blade Masterson - at 2013.08.20 15:16:00
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11. [Request] New Equipment Idea for dealing with tower snipers/forgers - in Feedback/Requests [original thread]
At op get a dropship and deal with them At Operative no just no
- by Blade Masterson - at 2013.08.20 15:06:00
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12. Why should I ever use the Scrambler Rifle? A couple of Fixes suggsted. - in Feedback/Requests [original thread]
While I'm at it a sniper, smg and shot gun based off of sr feel and tech should be implemented
- by Blade Masterson - at 2013.08.20 03:39:00
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13. Why should I ever use the Scrambler Rifle? A couple of Fixes suggsted. - in Feedback/Requests [original thread]
To lazy to quote but if the standard sights are crap compared to the advanced then they really need a change cause I find the hip fire to be more accurate at burst shots
- by Blade Masterson - at 2013.08.20 03:36:00
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14. new equipment ideas - in Feedback/Requests [original thread]
Hump de bump
- by Blade Masterson - at 2013.08.20 03:09:00
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15. Fixing the dropships - in Feedback/Requests [original thread]
843 nerfnut96 wrote: I would also like to see duel pilot controlled turrets on the front. I would however suggest that the be limited to being the same make and model. Agree remove the two side turrets and replace them with an extra front tur...
- by Blade Masterson - at 2013.08.20 01:56:00
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16. carpet bombing - in Feedback/Requests [original thread]
Evolution-7 wrote: Dude, read the forums more. A dropship bomber variant is already ready for release, with a bomb view and everything! They are going to release it with the Destroyer HAV (Anti-Air) hopefully in Uprising 1.4, please CCP! 1.5 ...
- by Blade Masterson - at 2013.08.19 18:11:00
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17. [PRE-RELEASE FEEDBACK!!!] THE MAV - Middle Attack Vehicle - in Feedback/Requests [original thread]
Evolution-7 wrote: The Bolas, AKA RDV is a Medium Aerial Vehicle and so is the Dropship, yet its tanking capability is beyond the dropships abilities!!! Lavs have more tank than any dropship
- by Blade Masterson - at 2013.08.19 18:08:00
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18. new equipment ideas - in Feedback/Requests [original thread]
Vehicles should just slowly heal you and resupply since there made of nanites especially logi, but that's for a nother thread
- by Blade Masterson - at 2013.08.19 14:52:00
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19. [Request] Nanite injector icon should show time remaining until bleed out, not d... - in Feedback/Requests [original thread]
ugg reset wrote: I would like to be able to see downed teammates form the seats of vehicles. Possibly from dropships so you can "airlift" patients out.
- by Blade Masterson - at 2013.08.19 14:46:00
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20. new equipment ideas - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Blade Masterson wrote: As of now the equipment focuses in logi work. I'd like to see more assault based equipment. 1) grappling hook. Exactly what it sounds like. Should be able to be used for climbing and repealing...
- by Blade Masterson - at 2013.08.19 14:34:00
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